About
Engineer, storyteller, and curious operator with one foot in the lab and one behind the camera.
I’m Josh Murzello, raised in Suwanee, Georgia and currently at Georgia Tech studying mechanical engineering with a computer science minor. The throughline in my work is simple: I learn fastest by building, testing, and sharing what survives.
What Shapes The Work
Three lanes, one operating system.
Engineering, creativity, and community aren’t side quests. They feed each other.
Engineering that starts with real friction.
I like projects where the problem is concrete and the solution has to earn its place: a manufacturing fixture, a mobility build, a robot, a physical interface, a better tool.
- Internship experience across EV manufacturing, HVAC R&D, and production optimization.
- Projects spanning BCI experiments, robotics, product design, and fabrication-driven iteration.
- A bias toward prototypes that answer the important question fast.
Creative work that sharpens the engineering eye.
Photo and video work trained me to care about pacing, composition, attention, and emotional clarity. That changes how I design products and pages.
- Murzello Studios grew from hobby work into a real visual system and portfolio.
- I’m drawn to edits and images that make technical work feel cinematic without faking it.
- Storytelling is not decoration; it changes whether people stay with the work.
People keep the work honest.
The strongest ideas get better when they’re shared, challenged, and built with others.
- Student ambassador work taught me how to represent a place and connect with people quickly.
- Team leadership sharpened how I communicate, adapt, and keep momentum when things get messy.
- Travel, movement, competition, and new environments tend to reset my perspective in useful ways.
Journey
The short version of how I got here.
Suwanee, Georgia
A lot of taking things apart, making things that barely worked, and getting hooked on the idea that problems could be built through.
Georgia Tech
The place where hardware, code, design, leadership, and storytelling all started colliding in a useful way.
Internships and shipped projects
Factory floors, test labs, rapid prototyping, creator tooling, and independent builds that taught me what actually survives outside the idea stage.
More overlap, not less
I’m looking for opportunities where engineering depth and creative clarity both matter, because that intersection is where I do my best work.
Outside the lab
Travel, dance, sports, and anything with live energy. Movement tends to generate ideas I would not get sitting still.
Current focus
Manufacturing systems, product builds, creator tooling, and documenting the process well enough that the work carries beyond the build table.
Best-fit projects
Teams that need someone comfortable with ambiguity, prototypes, hard constraints, and making technical work legible to other humans.
Contact
If that overlap sounds useful, reach out.
Internships, product work, creator collaborations, or anything else ambitious and real.